viernes, 10 de noviembre de 2023

1.- Combat cards

“I Want to Believe” contains new 27 Combat cards. These kind of cards have often been dismissed by players as being of little use during their games. Experienced players tend to include only a few combat cards in their decks, such as “First Aid,” “Dodge,” or “Run For It.” However, in this edition, we wanted to motivate players to regain interest in Combat cards.

Among the 27 cards we’ve designed, there are new ideas that allow players to control opponents, recover already used adversary cards, escort an injured agent to the Hospital (emulating Scully and Skinner in “Apocrypha”), and many more. We’ve also introduced different combinations to enhance LRC and CRC during Combat, heal more HEALTH points once the Combat has ended, or allow an Adversary to escape form a Combat (a similar effect as “Run For It” has for Agents).

Additionally, we’ve created cards similar to those of Premier and TTIOT editions, but with certain keywords (specially “Primordial”) that were not created on those first editions. We hope you enjoy these new cards and that they enrich your gameplay. We recommend you to have a close look at cards like: "Identity Intrussion", "Field Treatment", "Emergency Evacuation", "Hidden Twin-Barrell", "Agent Medical Escort", "B.A.T.F. Reinforcements", "Battle Expertise", "Opening Fire", "Ammonition Reload", "FBI and S.W.A.T. strike" or "Smoke Grenade".
 
Let your oponents get ready!
 
 
FIRST CARD DESIGNS - NOT PLAYTESTED YET!

 SHEET 1 - XF08-0001v1 - XF08-0009v1 

 

SHEET 2 - XF08-0010v1 - XF08-0018v1  


 
SHEET 3 - XF08-0019v1 - XF08-0027v1  
 
 DOWNLOAD PLAYTEST SHEETS 1, 2 and 3 - PDF HERE

Combat - 27 cards

 XF08-0001v1 - Midnight Chase
 XF08-0002v1 - Identity Intrusion
 XF08-0003v1 - Hostages
 XF08-0004v1 - Field Treatment
 XF08-0005v1 - FBI Crossroads
 XF08-0006v1 - FBI Raid
 XF08-0007v1 - Emergency evacuation   
 XF08-0008v1 - Hidden Twin-Barrell  
 XF08-0009v1 - Agent Medical Escort
 XF08-0010v1 - Battle Expertise
 XF08-0011v1 - B.A.T.F. Reinforcements
 XF08-0012v1 - Adversary's Rebirth
 XF08-0013v1 - Renewed Threat
 XF08-0014v1 - Opening Fire
 XF08-0015v1 - Quick Strike
 XF08-0016v1 - Masked Identity
 XF08-0017v1 - FBI and SWAT strike    
 XF08-0018v1 -  Suicide Run
 XF08-0019v1 - Virtual Warfare
 XF08-0020v1 - Hand Bind
 XF08-0021v1 - Ammunition Reload
 XF08-0022v1 - Serpent Siege
 XF08-0023v1 - Backheld
 XF08-0024v1 - Elusive Fugitive
 XF08-0025v1 - Smoke Grenade
 XF08-0026v1 - Tossing Maneuver
 XF08-0027v1 -  Evasive Adversary

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