“I Want to Believe” contains new 27 Combat cards.
These kind of cards have often been dismissed by players as being of little use
during their games. Experienced players tend to include only a few combat
cards in their decks, such as “First Aid,” “Dodge,” or “Run For It.”
However, in this edition, we wanted to motivate players to regain
interest in Combat cards.
Among the 27 cards we’ve designed, there are new ideas that allow
players to control opponents, recover already used adversary cards, escort an injured agent to the Hospital (emulating Scully and Skinner in “Apocrypha”), and many more. We’ve
also introduced different combinations to enhance LRC and CRC during Combat, heal more HEALTH points once the Combat has ended, or allow an Adversary to
escape form a Combat (a similar effect as “Run For It” has for Agents).
Additionally, we’ve created cards similar to those of Premier and TTIOT editions, but with certain keywords (specially “Primordial”)
that were not created on those first editions. We hope you enjoy these new cards and that they
enrich your gameplay. We recommend you to have a close look at cards like: "Identity Intrussion", "Field Treatment", "Emergency Evacuation", "Hidden Twin-Barrell", "Agent Medical Escort", "B.A.T.F. Reinforcements", "Battle Expertise", "Opening Fire", "Ammonition Reload", "FBI and S.W.A.T. strike" or "Smoke Grenade".
Let your oponents get ready!
FIRST CARD DESIGNS - NOT PLAYTESTED YET!
SHEET 1 - XF08-0001v1 - XF08-0009v1
SHEET 2 - XF08-0010v1 - XF08-0018v1
SHEET 3 - XF08-0019v1 - XF08-0027v1
DOWNLOAD PLAYTEST SHEETS 1, 2 and 3 - PDF HERE Combat - 27 cards
XF08-0001v1 - Midnight Chase
XF08-0002v1 - Identity Intrusion
XF08-0003v1 - Hostages
XF08-0004v1 - Field Treatment XF08-0005v1 - FBI Crossroads
XF08-0006v1 - FBI Raid
XF08-0007v1 - Emergency evacuation
XF08-0008v1 - Hidden Twin-Barrell
XF08-0009v1 - Agent Medical Escort
XF08-0010v1 - Battle Expertise
XF08-0011v1 - B.A.T.F. Reinforcements
XF08-0012v1 - Adversary's Rebirth
XF08-0013v1 - Renewed Threat
XF08-0014v1 - Opening Fire
XF08-0015v1 - Quick Strike
XF08-0016v1 - Masked Identity
XF08-0017v1 - FBI and SWAT strike
XF08-0018v1 - Suicide Run
XF08-0019v1 - Virtual Warfare
XF08-0021v1 - Ammunition Reload
XF08-0022v1 - Serpent Siege
XF08-0023v1 - Backheld
XF08-0024v1 - Elusive Fugitive
XF08-0025v1 - Smoke Grenade
XF08-0026v1 - Tossing Maneuver
XF08-0027v1 - Evasive Adversary
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